Sound-Frameworks: Best Practice Database
This page features a selection of randomly selected 'cues' extracted from the Sound-Frameworks survey and interview archive. Refresh your browser to generate a new set of cues. All content © Sven Anderson and Theatrum Mundi, 2024. For more context visit
We shouldn't work with sound because we have to work with sound. We should work with sound to address different issues.
Once I started working here, I started going out talking to people in the community. And one of the the inputs was that we should try to include the people who live outside of the city - in the wider municipality - more actively. There are plenty of stories there. You need to tell those stories. So we curated a series of recordings with different people telling their stories. The audio recordings were installed in a bench under a railway underpass. So a more remote local community might have four different stories uploaded to the bench. And then you could go down there and sit and listen to the stories. We could see that grandparents would take their grandkids down there and sit and listen to the stories together. There were also people who went down there to sit by themselves, but the majority were groups of people who went there to listen to the stories together.
One design approach is to imagine developing acoustic wayfinding systems for the blind. It's not echolocation in the truest sense, but it's using sound beacons to orient yourself and to find your way. The second, third or 100th time you go to a place, you begin to be able to use this kind of system as a guide. If you've designed those kind of acoustic moments for blind people, sighted people are going to benefit from them too.